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3D Cartoon Character 55 percent body and 45 percent face

The requirement to make this model was that the face had to be 45 percent and the body 55 percent of the shape of the character. It will be use in Unity for a project in Singapore. The rigging is for motion capture and the texture are 4k

The requirement to make this model was that the face had to be 45 percent and the body 55 percent of the shape of the character. It will be use in Unity for a project in Singapore.

The requirement to make this model was that the face had to be  45 percent and the body 55 percent of the shape of the character. It will be use in Unity for a project in Singapore.

The requirement to make this model was that the face had to be 45 percent and the body 55 percent of the shape of the character. It will be use in Unity for a project in Singapore.

The requirement to make this model was that the face had to be  45 percent and the body 55 percent of the shape of the character. It will be use in Unity for a project in Singapore.

The requirement to make this model was that the face had to be 45 percent and the body 55 percent of the shape of the character. It will be use in Unity for a project in Singapore.